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Master
Duration:2 years

Media Arts

The Master in Media Arts empowers you to develop groundbreaking projects across the fields of film and computer arts – fostering your creative vision in an interdisciplinary, international environment.
Oslo

This program requires an entrance exam

AdmissionsClosed
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Key information

  • Interdisciplinary

    The program is designed to develop advanced skills and critical perspectives that cross boundaries within media arts. 
  • Creative freedom

    Develop your artistic voice and deepen your focus in your preferred field.
  • Renowned academic environment

    Learn from experienced professionals who are active in media arts and creative industries. 
  • Important deadlines

    The application deadline is the deadline. Portfolio and motivation letter must also be submitted by June 15th. Diplomas and certificates are due by July 15th.
  • Admission requirements

    The program has specific admission requirements. You must also submit an entrance exam. Read more at the bottom of the page.
  • Tuition fees

  • Master
  • Fall 2026
  • Full-time
  • 120 Points
  • Oslo
  • 2 years
  • English

Learning outcomes

This program is designed for those who want to push artistic boundaries, rethink storytelling formats, and develop bold new media experiences in a collaborative and innovative environment. 

The Master in Media Arts program offers a dynamic and collaborative environment where aspiring creatives can thrive. You will actively participate in interdisciplinary teams alongside artists, game designers, screenwriters, filmmakers, technologists, music producers and sound designers, fostering a rich exchange of ideas and perspectives.

This collaborative approach allows you to challenge and develop your expertise, working together to create innovative and unique solutions within the evolving landscape of media art. 

Study model

The Master's degree runs over two years and consists of a total of 120 ECTS.

Career opportunities

Collaboration, sustainability, and diversity are at the core of the program, supporting emerging practices in the media industry, cultural sector, and the arts. 

With this background, graduates pursue careers in a wide range of fields, including: 

Film and media production – Director, editor, cinematographer, producer, production designer, and other key roles in film and media production.   

Game design, interactive media – Game designer, interactive media developer, VR/AR developer, and related roles in digital storytelling.  

3D-design and animation – 3D-artist and animator for games, vfx and other media content.   

Postproduction and visual effects  – VFX artist, compositor, colorist, and specialists in postproduction and digital effects.  

Artistic research and exhibition practices  – Media installations curator, exhibition designer, and roles in digital and interactive art. 

Sound and music: music producer and sound design for film, games, interactive media, art installations and other media content. 

Siri Senje i oppreist stilling, smilende, halvfigur

Six Million NOK for Unique Research Project

Professor Siri Senje has received external funding from the Norwegian Directorate for Higher Education and Skills (HK-dir) for artistic research within the biographical drama series format.

Meet the faculty

  • Our staff

    Associate professor Ivar Kjellmo (head of program) is a 3D-artist and researcher. His work on latency and embodiment in virtual reality has been widely cited.

    Professor Synne T. Bull, Ph.D., has extensive international experience in both film and media art. She is part of the duo Bull.Miletic.

    Associate Professor Elin Festøy, Ph.D. is a researcher and creative producer behind My Child Lebensborn, which won a BAFTA award in 2019. 

    Professor Svenn Jakobsen is a sound designer with over 30 years of experience in film and media. His work includes Kunstneren og Tyven and The Eclipse.

    Associate Professor Hanne Westgård has previously worked as a photographer, editor, and vision mixer at NRK, TV2, and Fabelaktiv. 

  • How we work

    • This Master in Media Arts blends film, games, VFX, and more with hands-on master projects from day one. Explore, collaborate, and connect with industry as you shape the future of media art.  
    • The program is enriched by visiting artists, guest lecturers, industry mentors, and internship opportunities, giving you direct exposure to real-world creative environments.  
    • Kristiania is at the forefront of media art education, with a strong focus on collaboration and interdisciplinary practice. You will explore the future of audiovisual storytelling, immersive experiences, and interactive media. 
I am researching VR technology and have written Norway's first textbook on 3D graphics.

Campus life

We dare to claim that Kristiania has one of the best student environments in the country. We actively work to ensure that everyone feels they fit in, regardless of their background, and offer a wide range of activities, events, student associations, and social meeting places. In addition, we ensure small class sizes, close follow-up, and interdisciplinary projects, which help to strengthen the sense of community and make everyone feel included.

Any questions?

Our student ambassadors are happy to answer you – either by phone, chat, video or email.
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Frequently asked questions