Departement of Psychology, Pedagogy and Law
The section has three major disciplines:
- The Section for Psychology, Pedagogy and Law's Academic Profile relates to research and teaching related to learning, development and law. Pedagogy is a field of study, science and an internship that deals with parenting, socialization, learning and teaching in different contexts and at different ages. Common is knowledge of how we humans develop and learn. Studies in psychology provide knowledge that explains and predicts actions of humans, alone andin groups and knowledge of the cognitive mechanisms behind it. Forensic science deals with major areas such as health law, labour law, property rights, market law and inheritance law.
- The section has several research groups such as the Critical Thinking Research Lab researching learning, development and teaching critical thinking in people with different learningprofiles. The research group Cognition and Art Research Group has an interdisciplinary focusand looks at the relationship between cognition and art. In the research lab The PIT there are a number of exciting studies on perception, interactive technology, and interaction between humans and machines.
- The section provides both annual units and bachelor's programmes both on campus and as online studies. We focus on providing educations the labour market needs and have several exciting programmes under development both at bachelor's and master's level.
The project is a historical investigation into the inspiration behind the world's first RCT experiment, conducted by James Lind in the 1747. Here, Lind uses oranges and lemons as a cure for scurcy, but little attention has been given to why he chose this treatment to begin with. His book refers to a journal excerpt from a "Mr. Ives", who first noticed that oranges reduced scurvy symptoms. The Ives Project is an investigation into this person (now identified as Edward Ives) and the journey...
The project looks at gaming in those of middle-to older age, in particular how gaming could benefit the cognitive abilities of older people. Previous studies have found that retired people playing videos have increased attention, memory and problem solving abilities, provided that they enjoy the game. This project further investigates the interaction between age, cognitive abilities, cognitive aging, and video game perception and experience.
- Gender In Norwegian Art (GINA): How gender, author biography and context affect financial and aesthetic art evaluation
In Norway, women represent 75% of all visual artists (Heian et al., 2015). Despite this, 90% of all art sold in Norway in 2018 was produced by men (Sjøvold et al., 2019). This discrepancy occurs despite that most art critics are women (Heian et al., 2015) and that more women visit museums than men (SSB, 2019). This issue speaks to a systemic gender discrimination that likely exists at multiple levels, ranging from private galleries to public institutions. . The GINA project will systematicall...
Prosjektet ”Perception and Interactive Technology” har som mål å studere samspillet mellom mennesker og teknologi. Teknologi påvirker mennesker på mange måter, fra kultur til mental helse. Til tross for økt kunnskap om viktige samfunnsaspekter tilknyttet interaktiv teknologi, er påvirkningen på fundamentale kognitive og perseptuelle prosesser fortsatt dårlig forstått. Vi eksponerer våre sanser for syntetiske stimuli flerfoldige timer hver dag, uten en bevissthet rundt mulige konsekvenser,...