Project_2758782
- Project period: 2026 - 2028
- Category: Applied Research
Description
Over the past decade, the boundaries between digital gaming and gambling have become increasingly blurred. This convergence is visible in game design (e.g., loot boxes) and the rise of influencer-driven streaming content that merges gaming, gambling, with trading and crypto speculation. Research suggests that an increasing number of adolescent boys and young med are involved in all these types of activities, and that norms and practices are transferred between them. Risk-taking behaviour may constitute a a common denominator across these domains. This study will investigate young males in Norway, with a particular focus on the overlap between gaming, gambling, and financial speculation, examining perceptions of risk, gaming habits, and constructions of masculinity. Interviews with boys and men aged 16–24, along with a selection of live-stream recordings from YouTube and Twitch, will form the empirical basis of the project.
Financing
The project is financed by The Norwegian Media Authority
Participants

Faltin Karlsen
- Project manager
- Professor
- Pro-Dean
Kristiania University of Applied Sciences
Faltin Karlsen