Faltin Karlsen
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- Professor
- Pro-Dean
- School of Communication, Leadership and Marketing
Areas of expertise
Employee details
Scientific Publications
- Diesen, Plata Sofie, Pettersen, Lene & Karlsen, Faltin (2025). The Overlooked and the Overstudied: A Scoping Review of Qualitative Research on Pursuing Sexual, Romantic, and Loving Relationships Through Online Dating. Behavioral Sciences. ISSN 2076-328X. doi: 10.3390/bs15030247
- Albris, Kristoffer, Fast, Karin, Karlsen, Faltin, Kaun, Anne, Lomborg, Stine & Syvertsen, Trine (2024). The Digital Backlash and the Paradoxes of Disconnection. Nordicom. ISBN 9789188855954.
- You, Yukun & Karlsen, Faltin (2024). Affordances of Digital Detox Applications: Exploring Gamification and Undesign as Design Principles. International Journal of Human-Computer Interaction. ISSN 1044-7318. p 1-12. doi: 10.1080/10447318.2024.2431364FULLTEKST
- Syvertsen, Trine & Karlsen, Faltin (2024). Revisiting the past, being in the present, preparing for the future: Making sense of a digital-free holiday camp for adults. I Albris, Kristoffer, Fast, Karin, Karlsen, Faltin, Kaun, Anne, Lomborg, Stine & Syvertsen, Trine (red.) The Digital Backlash and the Paradoxes of Disconnection. Nordicom. ISBN 9789188855954. p 303-324. doi: 10.48335/9789188855961-15
- Albris, Kristoffer, Karlsen, Faltin, Fast, Karin, Kaun, Anne, Lomborg, Stine & Syvertsen, Trine (2024). Introduction: The digital backlash. I Albris, Kristoffer, Fast, Karin, Karlsen, Faltin, Kaun, Anne, Lomborg, Stine & Syvertsen, Trine (red.) The Digital Backlash and the Paradoxes of Disconnection. Nordicom. ISBN 9789188855954. p 11-22. doi: 10.48335/9789188855961-1
- Pettersen, Lene & Karlsen, Faltin (2024). Strategic Communication in Digital Ecosystems: A Critical Discourse Analysis of Dating Applications. I Alghasi, Sharam, Vanvik, Ester Conings, Barland, Jens & Falkheimer, Jesper (red.) Strategic Communication – Contemporary Perspectives. Cappelen Damm Akademisk. ISBN 9788202836665. p 115-132. doi: 10.23865/noasp.208.ch6FULLTEKST
- Karlsen, Faltin (2023). The digital detox camp: practices and motivations for reverse domestication. I Hartmann, Maren (red.) The Routledge Handbook of Media and Technology Domestication. Routledge. ISBN 9781003265931. p 361-373. doi: 10.4324/9781003265931-35361
- Spjeldnæs, Kari Johanne & Karlsen, Faltin (2023). Attention, ambivalence and algorithms: Publishers in the era of ubiquitous connectivity and expanding platforms. Media, Culture and Society. ISSN 0163-4437. p 1-16. doi: 10.1177/01634437231191361
- Spjeldnæs, Kari J. & Karlsen, Faltin (2022). How digital devices transform literary reading: The impact of e-books, audiobooks and online life on reading habits. New Media & Society. ISSN 1461-4448. doi: 10.1177/14614448221126168
- Karlsen, Faltin (2021). Balancing Ethics, Art and Economics: A Qualitative Analysis of Game Designer Perspectives on Monetisation. Games and Culture. ISSN 1555-4120. doi: 10.1177/15554120211049579
- Karlsen, Faltin & Ytre-Arne, Brita (2021). Intrusive media and knowledge work: how knowledge workers negotiate digital media norms in the pursuit of focused work. Information, Communication & Society. ISSN 1369-118X. 25(15) doi: 10.1080/1369118X.2021.1933561
- Ytre-Arne, Brita, Syvertsen, Trine, Moe, Hallvard & Karlsen, Faltin (2020). Temporal ambivalences in smartphone use: Conflicting flows, conflicting responsibilities. New Media & Society. ISSN 1461-4448. 22(9) p 1715-1732. doi: 10.1177/1461444820913561FULLTEKST
- Syvertsen, Trine, Karlsen, Faltin & Bolling, Jørgen (2019). Digital detox på norsk. Norsk medietidsskrift (NMT). ISSN 0804-8452. 26(2) p 1-18. doi: 10.18261/issn.0805-9535-2019-02-02
- Rooij, Antorius van, Ferguson, Christopher J., Carras, Michelle Colder, Kardefelt-Winther, Daniel, Shi, Jing, Aarseth, Espen, Bean, Anthony M., Bergmark, karin Helmersson, Brus, Anne, Coulson, Mark, Deleuze, Jory, Duller, Pravin, Dunkels, Elsa, Edman, Johan, Elson, Malte, Etchells, Peter J., Fiskaali, Anne, Granic, Isabela, Jansz, Jeroen, Karlsen, Faltin, Kaye, Linda, Kirsh, Bonnie, Lieberoth, Andreas, Markey, Patrick, Mills, Kathryn L., Nielsen, Rune Kristian Lundedal, Orben, Amy, Poulsen, Arne, Prause, Nicole, Prax, Patrick, Quandt, Thorsten, Schimmeti, Adriano, Starcevic, Vladan, Stutman, Gabrielle, Turner, Nigel, Looy, Jan van & Przybylski, Andrew K. (2018). A weak scientific basis for gaming disorder: Let us err on the side of caution. Journal of Behavioral Addictions. ISSN 2062-5871. 7(1) p 1-9. doi: 10.1556/2006.7.2018.19
- Karlsen, Faltin (2018). Life phase and meaningful play. I Enevold, Jessica, Thorhauge, Anne Mette & Gregersen, Andreas (red.) WHAT’S THE PROBLEM IN PROBLEM GAMING? Nordicom. ISBN 9789187957888. p 81-88. FULLTEKST
- Karlsen, Faltin (2018). Exploited or Engaged? Dark Game Design Patterns in Clicker Heroes, FarmVille 2, and World of Warcraft. I Jørgensen, Kristine & Karlsen, Faltin (red.) Transgression in Games and Play. MIT Press. ISBN 9780262038652. p 219-234.
- Karlsen, Faltin & Jørgensen, Kristine (2018). Introduction: Playful Transgressions. I Jørgensen, Kristine & Karlsen, Faltin (red.) Transgression in Games and Play. MIT Press. ISBN 9780262038652. p 1-9.
- Jørgensen, Kristine & Karlsen, Faltin (2018). Transgression in Games and Play. MIT Press. ISBN 9780262038652.
- Karlsen, Faltin (2016). Onlinespel och problemspelande. I Daneback, Kristian (red.) Socialt arbete och internet. Liber. ISBN 9789147112692. p 90-102. FULLTEKST
- Karlsen, Faltin & Syvertsen, Trine (2016). You Can’t Smell Roses Online: Intruding Media and Reverse Domestication. Nordicom Review. ISSN 1403-1108. 37 p 25-39. doi: 10.1515/nor-2016-0021FULLTEKST
- Karlsen, Faltin (2015). Analyzing game controversies: A historical approach to moral panics and digital games. I Linderoth, Jonas, Mortensen, Torill & Brown, Ashley (red.) The Dark Side of Game Play. Controversial Issues in Playful Environments. Routledge. ISBN 9781138827288. p 15-32.
- Karlsen, Faltin & Jørgensen, Kristine (2014). Mediepanikk eller medieskepsis? En analyse av dataspilldebatten etter 22. juli. Norsk medietidsskrift (NMT). ISSN 0804-8452. 21(1) p 42-62.
- Karlsen, Faltin (2013). A World of Excesses: Online Games and Excessive Playing. Ashgate. ISBN 9781472400970.
- Karlsen, Faltin (2011). Entrapment and Near Miss: A Comparative Analysis of Psycho-Structural Elements in Gambling Games and Massively Multiplayer Online Role-Playing Games. International Journal of Mental Health and Addiction. ISSN 1557-1874. 9(2) p 193-207. doi: 10.1007/s11469-010-9275-4
- Karlsen, Faltin (2010). Addiction and Randomness. A Comparative Analysis of Psycho-structural Elements in Gambling Games and Massively Multiplayer Online Role-playing games. I Carlsson, Ella (red.) Children and youth in the digital media culture. Nordicom. ISBN 9789186523046. p 135-150.
- Karlsen, Faltin, Syvertsen, Trine, Ytreberg, Espen & Sundet, Vilde Schanke (2009). Non-professional activity on television in a time of digitalisation. More fun for the elite or new opportunities for ordinary people? Nordicom Review. ISSN 1403-1108. 30(1) p 19-36.
- Karlsen, Faltin (2009). Emergent Perspectives on Multiplayer Online Games: A Study of Discworld and World of Warcraft. Unipub AS.
- Karlsen, Faltin (2008). Quests in Context: A Comparative Analysis of Discworld and World of Warcraft. Game Studies. ISSN 1604-7982. 8(1)
- Tronstad, Ragnhild, Karlsen, Faltin & Løvlie, Anders Sundnes (2008). The Concept of Emergence in Game Studies. I Leino, Olli, Iversen, Sara Mosberg & Calleja, Gordon (red.) Proceedings: the [player] conference. IT-Universitetet i København. ISBN 9788779491823. p 423-431.
- Fagerjord, Anders, Karlsen, Faltin, Maasø, Arnt, Storsul, Tanja & Syvertsen, Trine (2005). Vennlige visjoner for digital-tv: NTVs framtidsbeskrivelse som retorikk. Norsk medietidsskrift (NMT). ISSN 0804-8452. 12(2) p 94-115.
- Karlsen, Faltin (2003). Medier, påvirkning og sosialisering. I Holmefjord, Astrid, Brevik, Thomas, Kleiva, Bente Bing, Sæle, Åshild & Vestrheim, Ragna Helene (red.) Håndbok i barnebibliotekarbeid. Fagbokforlaget. ISBN 9788276749441. p 83-93.
- Lindhardt, Eva Mila & Karlsen, Faltin (2001). Lederartikkel: Løp og kjøp. ? nr 1
- Karlsen, Faltin (2001). Killing in Carmageddon - How Users Interpret Violent Elements in Computer Games. Animation Journal. ISSN 1061-0308.
Dissemination
- Karlsen, Faltin (2024). Selskapet bak Tinder og Hinge er saksøkt for å utnytte single. FULLTEKST
- Karlsen, Faltin & Pettersen, Lene (2024). Dating apps' rhetoric for tapping your wallet. Kunnskapsmagasinet Kristiania. ISSN 2703-707X.
- Karlsen, Faltin (2023). Digital detox og påtrengende medier.
- Karlsen, Faltin (2023). Lansering av Grand Theft Auto 6.
- Karlsen, Faltin & Pettersen, Lene (2023). Dating app algorithms, folk theories, and distancing strategies.
- Pettersen, Lene & Karlsen, Faltin (2023). DARK DESIGN PATTERNS AND GAMIFICATION AS THE HEART OF DATING APPLICATIONS’ BUSINESS MODELS.
- Pettersen, Lene & Karlsen, Faltin (2023). DARK DESIGN PATTERNS AND GAMIFICATION AS THE HEART OF DATING APPLICATIONS’ BUSINESS MODELS.
- Karlsen, Faltin & You, Yukun (2023). Gamification and Undesign: Exploring the Affordances of Digital Detox Apps with Game Features.
- Karlsen, Faltin (2023). Hva gjør sosiale medier med oss?
- Karlsen, Faltin (2022). Digitaliseringens tveeggede sverd: Interessante avsporinger eller tidkrevende avbrytelser? Kunnskapsmagasinet Kristiania. ISSN 2703-707X. FULLTEKST
- Karlsen, Faltin (2022). Kampen mot skjermane. FULLTEKST
- Karlsen, Faltin (2022). Når du trenger en pause fra telefonen.
- Pettersen, Lene & Karlsen, Faltin (2022). Match made in the technical heaven – a discourse analysis of dating technologies.
- Karlsen, Faltin (2022). Oppmerksomheten glipper når mobilen bipper. Samtale med doktorgradsstipendiat Kari J. Spjeldnæs og professor Faltin Karlsen, Institutt for kommunikasjon.
- Karlsen, Faltin (2022). Presentasjon av Digitox-prosjektet.
- Karlsen, Faltin & Spjeldnæs, Kari J. (2021). Reading habits under digital transformation.
- Karlsen, Faltin (2021). Slik kobler du av i julen. FULLTEKST
- Karlsen, Faltin (2021). AFFORDANCES IN DIGITAL DETOX AND PRODUCTIVITY APPS.
- Karlsen, Faltin (2021). Invaderende medieteknologi: Frustrasjoner og håndteringsstrategier.
- Karlsen, Faltin (2021). Invaderende medieteknologi og digital detox: brukere og bransje.
- Karlsen, Faltin (2020). Design and undesign.
- Karlsen, Faltin (2020). Den nye spilleautomaten.
- Karlsen, Faltin (2020). Game Creation, Monetisation Models, and Ethical Concerns.
- Karlsen, Faltin (2020). Gamification versus undesign: affordances in digital detox apps.
- Karlsen, Faltin (2020). Prosjektutvikling.
- Deterding, Sebastian, Macey, Joseph, Mortensen, Torill Elvira & Karlsen, Faltin (2020). The Convergence of Gaming and Gambling Research: What Can We Learn from Each Other?
- Karlsen, Faltin (2020). Da barna reagerte på mobilbruken skjønte Randi alvoret.
- Karlsen, Faltin (2019). Dataspill som identitetsbygger og sosialiseringsarena.
- Karlsen, Faltin (2019). Digitox: Invaderende medier, ambivalente brukere og digital detox.
- Karlsen, Faltin & Ytre-Arne, Brita (2019). Intrusive media and knowledge workers: Negotiating norms for digital media use.
- Karlsen, Faltin & Børsum, Trond (2019). Intrusive media and knowledge workers: Negotiating norms for digital media use.
- Karlsen, Faltin (2019). Digital oppvekst.
- Karlsen, Faltin (2019). Digitox: Intrusive media, ambivalent users and digital detox.
- Karlsen, Faltin & Jørgensen, Kristine (2019). "Voldsskildringer tar for mye plass". FULLTEKST
- Karlsen, Faltin (2019). Invaderende medieteknologi og overdreven bruk.
- Karlsen, Faltin & Syvertsen, Trine (2018). Digital detox på norsk.
- Karlsen, Faltin (2018). Loot boxes in Star Wars Battlefront II: Conflicting issues in the borderland between gambling and gaming.
- Karlsen, Faltin & Larsson, Anders Olof (2017). Media interruptions and coping strategies among students.
- Karlsen, Faltin (2017). Onlineetnografi. I Næss, Hans Erik & Pettersen, Lene (red.) Metodebok for kreative fag. Universitetsforlaget. ISBN 9788215027005. p 100-109.
- Karlsen, Faltin & Syvertsen, Trine (2017). Conflicting flows: An exploratory study of how media interrupts other activities and how such interruptions are resisted and controlled.
- Karlsen, Faltin (2016). Dark game design patterns: Exploitation, loyalty and engagement.
- Karlsen, Faltin, Thorhauge, Anne Mette, Gregersen, Andreas, Enevold, Jessica & Nielsen, Rune Kristian (2015). Problem gaming in an everyday perspective.
- Jørgensen, Kristine, Karlsen, Faltin & Mortensen, Torill (2014). Involvement and fun: seeking the sweet spot of playfulness.
- Karlsen, Faltin (2013). Intervju om spilldiagnose.
- Karlsen, Faltin (2013). Spiller ofte mer i ferien.
- Karlsen, Faltin (2013). Faltin Karlsen om Spillavhengighet.
- Karlsen, Faltin, Jørgensen, Kristine, Mortensen, Torill & Løvlie, Anders Sundnes (2013). The mediacity of playfulness.
- Karlsen, Faltin, Jørgensen, Kristine & Mortensen, Torill (2013). Creative chaos and chaotic creativity (Hegemonic ideals in play).
- Karlsen, Faltin (2013). Gameboy.
- Karlsen, Faltin (2013). Playfulness and agency in gamified technology.
- Karlsen, Faltin (2013). Theorycrafting, machinima og kreative spillere.
- Karlsen, Faltin (2012). Sunn eller sykelig spilling?
- Karlsen, Faltin (2012). Er toppidretten kjønnsdiskriminerende? Debatt på litteraturhuset arrangert av NRK og Aftenposten.
- Karlsen, Faltin (2012). Sunt å la småbarn spille DS.
- Karlsen, Faltin (2012). Tvangsmessig adferd eller sunn eskapisme? - Et kritisk blikk på helseretorikken rundt spill.
- Karlsen, Faltin (2012). Interju i Østlandssendingen om ny undersøkelse om dataspillbruk.
- Karlsen, Faltin (2012). "På en annen planet". Intervju om onlinespilling.
- Karlsen, Faltin & Jørgensen, Kristine (2012). "Terror på norsk jord: en retorisk analyse av dataspill-debatten etter 22. juli".
- Karlsen, Faltin (2011). Intervju om terroraksjonen 22. juli 2011 og bruk av dataspill.
- Karlsen, Faltin, Ask, Kristine, Chen, Mark & Christopher, Paul (2011). Playing by the numbers: A panel on theorycrafting.
- Karlsen, Faltin (2011). Theorycrafting: from collective intelligence to intrinsic satisfaction.
- Karlsen, Faltin (2011). Loyalty Programs in World of Warcraft.
- Karlsen, Faltin (2011). Fører dette til vold?
- Karlsen, Faltin (2011). Sunn eller sykelig spilling: Et spørsmål om definisjonsmakt?
- Karlsen, Faltin (2011). Intervju om Behring Breiviks bruk av World of Warcraft.
- Karlsen, Faltin (2011). Tekno episode 1, våren 2011.
- Karlsen, Faltin (2011). Ekstrasending i forbindelse med terroren 22. juli 2011.
- Karlsen, Faltin (2011). Kontroverser og aksept: Dataspill i en brytningstid.
- Karlsen, Faltin (2011). Er dette World of Warcrafts arvtager?
- Karlsen, Faltin & Børsum, Trond (2011). WoW-effekten.
- Ask, Kristine, Karlsen, Faltin, Chen, Mark & Paul, Christoper (2011). Playing by the numbers? A panel on theorycrafting.
- Karlsen, Faltin (2011). Fra løkkefotball til episk sverdsvinging: Dataspill som sosial arena.
- Karlsen, Faltin (2010). Theory crafting and reverse engineering: research as play strategy.
- Karlsen, Faltin (2010). Excessive playing and the context of the player.
- Karlsen, Faltin (2010). Foreldrene på banen!
- Karlsen, Faltin (2010). Onlinespill og avhengighet: en ny runde mediepanikk eller en reell fare?
- Karlsen, Faltin (2010). Excess and control: online gaming and the context of the player.
- Karlsen, Faltin (2009). Dataspill som kulturell praksis.
- Karlsen, Faltin (2009). Intervju om avhandling i programmet Banden.
- Karlsen, Faltin (2009). Online games and addiction: a new round of media panic or a serious threat?
- Karlsen, Faltin (2009). Engasjert eller trollbundet? - Onlinespill som sosiale arenaer.
- Karlsen, Faltin (2009). Dataspill og avhengighet.
- Karlsen, Faltin (2009). Onlinespill og avhengighet.
- Klevjer, Rune, Mortensen, Torill Elvira, Karlsen, Faltin, Bryne, Snorre, Enevold, Jessica, Brinch, Sara & Ask, Kristine (2009). Myter og Realiteter. Dataspill i media, forskning og hverdag.
- Karlsen, Faltin (2009). Sult, nød, krig - og onlinespill.
- Karlsen, Faltin (2009). Intervju om doktoravhandling i programmet Lang lunsj.
- Karlsen, Faltin (2009). Dataspill: kontroverser og spilleglede.
- Karlsen, Faltin (2009). Dataspill - en glede eller forbannelse?
- Karlsen, Faltin (2009). Gamblingspill, MMORPGs og avhengighet.
- Karlsen, Faltin (2008). High-end gaming in World of Warcraft.
- Tronstad, Ragnhild, Karlsen, Faltin & Løvlie, Anders Sundnes (2008). The Concept of Emergence in Game Studies.
- Karlsen, Faltin (2008). Dataspill - til glede eller besvær?
- Karlsen, Faltin (2008). MMORPGs som sosiale motorer.
- Karlsen, Faltin (2007). Flerbrukerspill som kulturelle motorer.
- Karlsen, Faltin (2007). Emergence, game rules and players.
- Karlsen, Faltin (2007). Spilte krigsspill en time før han drepte.
- Karlsen, Faltin (2007). Hva vet du om online-spill?
- Karlsen, Faltin (2007). Emergence, game rules and players.
- Karlsen, Faltin (2006). Media Participation: Opportunities and Use.
- Karlsen, Faltin (2004). Media Complexity and User Diversity: Thoughts on a taxonomy of users of multiuser online games.
- Karlsen, Faltin (2002). Med mediet under huden - sosialisering i virtuelle verdener.
- Karlsen, Faltin (2002). Dataspill, vold og påvirkning.
- Karlsen, Faltin (2001). Intervju om dataspillrapport.
- Karlsen, Faltin (2001). Intervju om dataspillrapport.
- Karlsen, Faltin (2001). Intervju om dataspillrapport.
- Karlsen, Faltin (2001). Intervju om dataspillenes historie.
- Karlsen, Faltin (2001). Dataspill og film - Realisme og påvirkning i audiovisuelle medier.
- Karlsen, Faltin (2001). Intervju om dataspillrapport.
- Karlsen, Faltin (2001). Intervju om dataspillrapport.
- Karlsen, Faltin (2001). Spillets virkelige regler - realisme og innlevelse i dataspill. Z filmtidsskrift. ISSN 0800-1464. p 26-33.
- Diesen, Plata Sofie, Pettersen, Lene & Karlsen, Faltin (2025). The Overlooked and the Overstudied: A Scoping Review of Qualitative Research on Pursuing Sexual, Romantic, and Loving Relationships Through Online Dating. Behavioral Sciences. ISSN 2076-328X. doi:
- 2017 - nowProfessorHøyskolen Kristiania
- 2014 - 2017ProfessorWesterdals Oslo school of Arts, Communication and Technology
- 2013 - 2014ProfessorNorwegian School of Information Technology
- 2009 - 2013Associate professorNorwegian School of Information Technology
- 2005 - 2008PhD fellowDepartment of media and communication, University of Oslo, Norway
- 2009Media studiesDepartment of media and communication, University of Oslo
- 1997Master in comparative religionDepartment of cultural studies, University of Oslo, Norway